My name is HongFei Huang. I'm currently an Master's student at the University of Waterloo, where I'm studying Computer Science -- Specialized in Computer Graphics + VR.
When I first tried Half-Life: Alyx, I was blown away by the impressiveness and crazy interactions of the game. Since then, I've been passionate about creating fun stuff in VR and started to dive into computer graphics. I believe that the power of VR + CG will fundamentally change the entertainment industry one day.
Download ResumeExperienced with embedded + kernel programming. Designed projects such as Fully Pipelined RISC-V CPU and Kernel Task Scheduler
Implementations of Rasterization, Ray-Tracing and Physics based animation on modern devices
Possesses comprehensive understanding of OOP design principles. Committed to quality and performance
Familiar with Machine Learning/Reinforcement Learning algorithms and their applications in real-world problems
Specialized and passionate in VR/AR Research and Development with hands-on projects(VR GAViewer and Universal Gestures)
Skilled in Unity and its ecosystem(especially in VR/AR development) with multiple projects running on Meta Quest 3